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\\ Alex Griendling’s Work Index \ ⚠️
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WARHAMMER 40000
is a trademark of Games Workshop Limited.
Type Used
Transducer by JTD Type
Garamond Premier
Silom
Music
25 Ghosts III & 35 Ghosts IV by Nine Inch Nails, used under a Creative Commons Attribution-Noncommercial-Share Alike license.
Tags

\ 2025 \ Delve

Delve_Story.png

56.63 KB

Delve_LogoMarks.png

17.83 KB

Delve_D.png

2.78 KB

Delve_Launcher.png

7.32 KB

Necron_Lord_Nemophet.png

336.36 KB

Necron_1.png

46.59 KB

Necron_2.png

41.96 KB

Finite_Crusade.png

6.61 KB

Like Persona and Metaphor: ReFantazio, Delve has a time limit that serves to focus players and reward repeat playthroughs. There is more to Delve than can be experienced in a single playthrough.

Acolyte_Inactive.png

24.22 KB

Acolyte_Active.png

112.62 KB

Recon_Mortal.png

116.69 KB

Weapon_Detail_Sniper.png

157.00 KB

Weapon_Sniper.png

133.37 KB

Sniper_Detail_Cloth.png

183.47 KB

Sniper_Detail_Skull.png

209.32 KB

Mods_V1.png

19.08 KB

In an earlier iteration, weapon mods were represented as plugged in objects. Unfortunately, they took up too much space and distracted from the weapon, which I wanted to be the screen’s visual centerpiece.

 

Weapon_Detail_Boltgun.png

129.19 KB

  • UTMOST_STRENGTH.png

    3.89 KB

  • Weapon_Burst.png

    3.56 KB

  • Mod_Plague.png

    5.01 KB

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Mod_Rimlight.png

252.92 KB

The bottom rim light on weapon images is determined by the most powerful mod equipped. In this case, it’s the Shock mod’s electric blue.

DMG_Types.png

9.26 KB

Weapon_Foundry_Seals.png

39.87 KB

Survey_Map.png

88.58 KB

Survey_Screen.png

139.00 KB

Zone_Screen.png

111.15 KB

Zone_FogofWar.png

67.28 KB

Zone_1_Field.png

29.21 KB

Zone_SatError.png

32.82 KB

Zone_Subbasement.png

41.00 KB

Delve.png

16.10 KB

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© 2025 Alex Griendling. All Rights Reserved.