\ 2025 \ Delve

Delve_Story.png
56.63 KB

Delve_LogoMarks.png
17.83 KB

Delve_D.png
2.78 KB

Delve_Launcher.png
7.32 KB

Necron_Lord_Nemophet.png
336.36 KB

Necron_1.png
46.59 KB

Necron_2.png
41.96 KB

Finite_Crusade.png
6.61 KB
Like Persona and Metaphor: ReFantazio, Delve has a time limit that serves to focus players and reward repeat playthroughs. There is more to Delve than can be experienced in a single playthrough.

Acolyte_Inactive.png
24.22 KB

Acolyte_Active.png
112.62 KB

Recon_Mortal.png
116.69 KB

Weapon_Detail_Sniper.png
157.00 KB

Weapon_Sniper.png
133.37 KB

Sniper_Detail_Cloth.png
183.47 KB

Sniper_Detail_Skull.png
209.32 KB

Mods_V1.png
19.08 KB
In an earlier iteration, weapon mods were represented as plugged in objects. Unfortunately, they took up too much space and distracted from the weapon, which I wanted to be the screen’s visual centerpiece.

Weapon_Detail_Boltgun.png
129.19 KB
-
UTMOST_STRENGTH.png
3.89 KB
-
Weapon_Burst.png
3.56 KB
-
Mod_Plague.png
5.01 KB

Mod_Rimlight.png
252.92 KB
The bottom rim light on weapon images is determined by the most powerful mod equipped. In this case, it’s the Shock mod’s electric blue.

DMG_Types.png
9.26 KB

Weapon_Foundry_Seals.png
39.87 KB

Survey_Map.png
88.58 KB

Survey_Screen.png
139.00 KB

Zone_Screen.png
111.15 KB

Zone_FogofWar.png
67.28 KB

Zone_1_Field.png
29.21 KB

Zone_SatError.png
32.82 KB

Zone_Subbasement.png
41.00 KB

Delve.png
16.10 KB